Edge filtering
Malicious traffic is dropped upstream, before it can touch your node.
Always-on DDoS mitigation included on every plan, at every location. No configuration, no premium tier, no extra cost.
01How It Works
When an attack starts, mitigation engages automatically — nothing to toggle, nothing to configure, no premium tier required.
L3–L7
Filtering across network, transport, and application layers.Auto
Mitigation begins on detection, without waiting on a human.$0
Added cost. Protection ships with every plan, not sold separately.Malicious traffic is dropped upstream, before it can touch your node.
Attacks trigger countermeasures the moment patterns are detected.
Ask and we will show you what hit the network and how it was absorbed.
Network-wide visibility flags anomalies before players notice them.
02Protection Layers
Different attacks require different defenses. Our mitigation covers volumetric, protocol, and application-layer vectors.
Volumetric floods (UDP, ICMP, fragmentation) absorbed at network edge via anycast scrubbing.
SYN floods, ACK floods, connection exhaustion — stateful filtering with rate limiting and challenge-response.
HTTP floods, Slowloris, DNS amplification, game-specific vectors — signatures and behavioral analysis.
Minecraft (TCP/25565), FiveM, Rust, Valheim — legitimate player traffic preserved during mitigation.
Legitimate players stay connected. We tune signatures per game to avoid blocking real traffic.
Not an add-on. Not a higher tier. Every VPS and game server gets full protection automatically.
03Network Capacity
Our mitigation network spans multiple continents with terabit-scale scrubbing capacity. Attacks are absorbed at the nearest edge.
3+ Tbps
Global scrubbing capacity across all locations.15+
Scrubbing centers in major transit hubs worldwide.< 5s
Typical time from detection to full mitigation engagement.Traffic routed to nearest scrubbing center automatically. No manual failover.
Clean traffic passes through without added latency. Mitigation only engages on attack.
Signatures updated in real-time from global threat intelligence feeds.
Detailed breakdown of attack vectors, volume, and mitigation actions — available on request.
04FAQ
Yes. Every VPS and game server plan includes full L3–L7 mitigation at no additional cost. There is no "premium protection" tier.
No. Protection is active by default. Mitigation engages automatically when attack patterns are detected. Zero configuration required.
Our game-aware signatures are tuned to preserve legitimate player connections while dropping attack traffic. False positives are rare, and we adjust signatures if they occur.
Yes. Contact support and we will provide a breakdown of attack vectors, peak volume, duration, and mitigation actions taken.
Our global anycast network provides 3+ Tbps aggregate scrubbing capacity. If an attack exceeds local capacity, traffic is distributed across multiple scrubbing centers automatically.
No. Clean traffic passes through our edge without measurable latency overhead. Mitigation logic only engages on detected attacks.
No add-ons. No configuration. No extra cost. DDoS mitigation is simply part of the infrastructure you get from Vertice Host.